<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom">
	<channel>
      <title>General Discussion Discussions on Obsidian Portal Community Forums</title>
      <link>https://forum.obsidianportal.com/categories/general-discussion/p20/feed.rss</link>
      <pubDate>Thu, 17 Sep 2026 19:21:44 +0000</pubDate>
         <description>General Discussion Discussions on Obsidian Portal Community Forums</description>
   <language>en-CA</language>
   <atom:link href="https://forum.obsidianportal.com/categories/general-discussion/p20/feed.rss" rel="self" type="application/rss+xml" />
   <item>
      <title>Upcoming Blog Post Details</title>
      <link>https://forum.obsidianportal.com/discussion/4268/upcoming-blog-post-details</link>
      <pubDate>Thu, 05 May 2016 21:29:23 +0000</pubDate>
      <dc:creator>Kallak</dc:creator>
      <guid isPermaLink="false">4268@/discussions</guid>
      <description><![CDATA[Hello OP Community,<br />
<br />
Just posting this really quickly to say that the impending updates blog post is just about completed and will be arriving within the next couple of days (potentially even some time Friday, we'll see). If you have not heard as of yet, the current week's blog material has been put on hold to allow for work to be done on the upcoming Site and Tech Updates post. This post follows my recent Skype meeting with John Hudak and will go over some of the things that have been happening on the 'back end' of Obsidian Portal, recent changes and bug fixes, and things you can expect to see coming up.<br />
<br />
I'll definitely be interested in discussions after the article has been released. Until then, take care.]]></description>
   </item>
   <item>
      <title>The Ultimate Comedy Movie March Madness: Round 3-3 &amp; 3-4 voting open!</title>
      <link>https://forum.obsidianportal.com/discussion/4212/the-ultimate-comedy-movie-march-madness-round-3-3-3-4-voting-open</link>
      <pubDate>Mon, 21 Mar 2016 10:06:44 +0000</pubDate>
      <dc:creator>UselessTriviaMan</dc:creator>
      <guid isPermaLink="false">4212@/discussions</guid>
      <description><![CDATA[What's the funniest movie of all time?<br />
<br />
I'm not really a basketball person, but I do love comedy. So with a lot of input from online friends, I built "a mammoth 256-entry March Madness bracket":https://docs.google.com/spreadsheets/d/1IJVs_KpLYlQ-fU08A8d2jlOn6CXJTwySETpuu27et1k/edit#gid=541452348 for comedy movies.<br />
<br />
"Here's the first piece of Round 1.":https://www.surveymonkey.com/r/K2SHS3S The rules are simple - in each head-to-head match up, pick the movie you think is funnier. The winner will move on, and the loser will be out of the competition. I'm going to leave each survey open for 48 hours before moving on to the next set. (I wanted to make each set longer, but I didn't want to give SurveyMonkey $300 just so I could include more than ten questions per survey.)<br />
<br />
The first set of match-ups:<br />
<br />
- The Great Dictator (1940) vs. My Little Chickadee (1940)<br />
<br />
- The Grand Budapest Hotel (2014) vs. A Million Ways to Die in the West (2014)<br />
<br />
- Father of the Bride (1950) vs. Funny Face (1947)<br />
<br />
- Anchorman: The Legend of Ron Burgundy (2004) vs. Napoleon Dynamite (2004)<br />
<br />
- Hatari! (1962) vs. The Nutty Professor (1963)<br />
<br />
- A Mighty Wind (2003) vs. Evolution (2001)<br />
<br />
- The Odd Couple (1968) vs. Our Man Flint (1966)<br />
<br />
- Dogma (1999) vs. Meet the Parents (2000)<br />
<br />
And don't worry, this isn't some kinda click-bait. It's totally anonymous and free. So go vote!]]></description>
   </item>
   <item>
      <title>Kickstarter Promises</title>
      <link>https://forum.obsidianportal.com/discussion/4267/kickstarter-promises</link>
      <pubDate>Thu, 05 May 2016 17:21:03 +0000</pubDate>
      <dc:creator>Krothos</dc:creator>
      <guid isPermaLink="false">4267@/discussions</guid>
      <description><![CDATA[What are the management's current plan to fulfill the Kickstarter backing? Is this a dead project because this was developed/funded by the previous owners or is the current team moving forward with development? This has been an anxious issue for many of the backers and we look forward to seeing new information. Thanks.]]></description>
   </item>
   <item>
      <title>Escalation....</title>
      <link>https://forum.obsidianportal.com/discussion/4255/escalation</link>
      <pubDate>Mon, 02 May 2016 22:45:08 +0000</pubDate>
      <dc:creator>Krothos</dc:creator>
      <guid isPermaLink="false">4255@/discussions</guid>
      <description><![CDATA[And how does one escalation an issue Obsidian Portal to a supervisor or manager?<br />
<br />
Is this where Obsidian Portal customer service has escalated to? Nothing in the deleted posts did I see where they broke the new OP Community Forum Rules. All I'm now seeing is OPSupport deleting posts that have legitimate questions, which doesn't bode well for the reflection of customer service I would think they want to show now under their new management. Even other gaming sites (i.e. Blizzard/Activision) allows their customers to voice their displeasure as long as it's done constructively. And even when it's needed to moderate a discussion, there is a moderator post in that infracted discussion indicating what was done (i.e. "Removed insulting remarks against OP user. Please keep discussion constructive."); not deleted outright.<br />
<br />
Looking forward to a meaningful and helpful response. Thank you.]]></description>
   </item>
   <item>
      <title>Unconquered Kingdoms Adventure Logs</title>
      <link>https://forum.obsidianportal.com/discussion/3809/unconquered-kingdoms-adventure-logs</link>
      <pubDate>Mon, 20 Oct 2014 14:54:21 +0000</pubDate>
      <dc:creator>SkidAce</dc:creator>
      <guid isPermaLink="false">3809@/discussions</guid>
      <description><![CDATA[In this adventure, our "heros" set of for Fire Geyser Plateau to investigate ogre siteings in the area.  If the ogres are moving units around up there, then the kingdoms can relocate their units for extra defense.  If its a bluff...then the kingdoms of Falconaire will be greatly undefended.<br />
<br />
But ogres are too stupid to bluff...right?<br />
<br />
"Blood of the Throne":https://unconquered-kingdoms.obsidianportal.com/adventure-log/the-blood-of-thrones<br />
<br />
I've decided since fans can't read the forums, where the adventure is updated daily, that I would post the adventure logs here.<br />
<br />
Caution, they are draft, after I create them the "Archivist" of the campaign goes through for typos and such.  And eventually we will put the battlemaps and the pictures in the logs from the forums.<br />
<br />
"Blood of the Throne" is the most recent adventure, with links to different parts on the main page listed above.]]></description>
   </item>
   <item>
      <title>Phone number required?</title>
      <link>https://forum.obsidianportal.com/discussion/4238/phone-number-required</link>
      <pubDate>Mon, 25 Apr 2016 20:46:11 +0000</pubDate>
      <dc:creator>Basileus</dc:creator>
      <guid isPermaLink="false">4238@/discussions</guid>
      <description><![CDATA[So, is anyone else seeing that a phone number is required now on your profile? I went to update my campaign settings and it wouldn't let me save without putting in a phone number. <br />
<br />
How new is this? Part of a recent update?]]></description>
   </item>
   <item>
      <title>"Things I Learned By Spending Five Thousand Years In An Alternate Universe"</title>
      <link>https://forum.obsidianportal.com/discussion/4237/things-i-learned-by-spending-five-thousand-years-in-an-alternate-universe</link>
      <pubDate>Mon, 25 Apr 2016 11:52:05 +0000</pubDate>
      <dc:creator>Tau_Cetacean</dc:creator>
      <guid isPermaLink="false">4237@/discussions</guid>
      <description><![CDATA[though this piece might be of general interest:<br />
http://slatestarcodex.com/2013/04/15/things-i-learned-by-spending-five-thousand-years-in-an-alternate-universe/<br />
<br />
the totally awesome teacher I had in 4th grade, the one who suggested I take a look at Dungeons and Dragons when I got back to the United States... she had us do this year-long continent-simulation for social studies, where each of us had to run our own country... then went on to do Model UN, which is really just live-action roleplaying that looks good on a college application...]]></description>
   </item>
   <item>
      <title>Can't start a new campaign</title>
      <link>https://forum.obsidianportal.com/discussion/4231/can-t-start-a-new-campaign</link>
      <pubDate>Tue, 19 Apr 2016 08:58:03 +0000</pubDate>
      <dc:creator>LordGoat</dc:creator>
      <guid isPermaLink="false">4231@/discussions</guid>
      <description><![CDATA[3 years since I last was on Obsidian Portal.  I was here as a player.  Okay.  I thought it would be nice to try to use it again.  Try to sign in, reset the password, get in, so far so good.  Where do I make a campaign?  Nowhere.  Ascendant accounts get unlimited campaigns, 10 maps, bla bla bla.  Hey, even with a free account I get 2 campaigns with limited features, right?  The tutorial video shows a screen different than mine, mainly in that the profile shown has a big, "Start a New Campaign" button.  None for me.  Google?  No help.  Google and come up with similar questions asked previously here?  No help (I admit I didn't start delving through the forum's search functions.  FAQ?  Oh that was useless far earlier.  "Try a different browser" the forums said.  So I do that, on my phone.  Nope, same deal.  But that time, when I try to log in I'm given the option to start a new campaign BEFORE I HAVE AN ACCOUNT.  Come on, do I have to set up a new account with a different email address?  Or do I have to delete my account to set up a new one on the same email address?  Why would I pay money when the free version is already this problematic?  No one seemed to help the previous people asking the same and similar questions (as recently as a year ago for one of them).]]></description>
   </item>
   <item>
      <title>[Kickstarter] Trail of the Apprentice, a Pathfinder &amp; 5E saga for all ages</title>
      <link>https://forum.obsidianportal.com/discussion/4222/kickstarter-trail-of-the-apprentice-a-pathfinder-5e-saga-for-all-ages</link>
      <pubDate>Sun, 10 Apr 2016 22:54:04 +0000</pubDate>
      <dc:creator>RachelVentura</dc:creator>
      <guid isPermaLink="false">4222@/discussions</guid>
      <description><![CDATA[Paris Crenshaw and Legendary Games is expanding on the beginner pathfinder rules by creating a 5 part campaign. Trail of the Apprentice is an action-packed saga for Pathfinder RPG and 5E for all ages. It is an amazing introduction to new or younger players &amp; gamemasters. The Legendary Beginnings line are products designed to be tons of fun for experienced gamers but with structure and content suitable for beginners, young and old. These adventure modules use simplified stat blocks and other rules adjustments to keep gameplay fun and fast for new players, with helpful sidebars that provide advice on how to run RPGs for younger gamers so your whole family can Make Your Game Legendary!<br />
<br />
In Trail of the Apprentice, a hidden danger threatens the kingdom of Threll and brave adventurers must answer the call! A bold attack and a mysterious theft set a group of heroes on a mission to find the mastermind behind them. They must follow clues, face terrible threats, and uncover ancient secrets to stop a madman before he can unleash a terrible evil upon the world.<br />
<br />
The 5 adventures take the characters from 1st to 5th level, and each book is approximately 32 pages. This project is currently on kickstarter. The funding goal has been reached as well as some stretch goals.<br />
<br />
You can read more about the adventures here: http://bit.ly/trailoftheaprrentice<br />
<br />
The kickstarter ends 4-22-16!]]></description>
   </item>
   <item>
      <title>The People's COTM</title>
      <link>https://forum.obsidianportal.com/discussion/4138/the-people-s-cotm</link>
      <pubDate>Thu, 14 Jan 2016 13:18:18 +0000</pubDate>
      <dc:creator>GamingMegaverse</dc:creator>
      <guid isPermaLink="false">4138@/discussions</guid>
      <description><![CDATA[So, despite the suggestion that the inner council do this, I am going to start this up myself.  PM me any campaign that you think is worthy, including your own.  Include the link!!  <br />
I will reach out to some of the old timers that have won this, and get there input as well (Looking at you Twiggyleaf, Keryth987, Basileus, and AZ Rune).  <br />
<br />
We will announce one each month, starting in February.  Submissions due by the 21st of each month.  It must be a current game.<br />
Get those suggestions to me, and I will pass them on to the others. Click on my name below.<br />
"Killervp":https://www.obsidianportal.com/profile/killervp]]></description>
   </item>
   <item>
      <title>Obsidian Portal has no Wikipedia page!</title>
      <link>https://forum.obsidianportal.com/discussion/3566/obsidian-portal-has-no-wikipedia-page</link>
      <pubDate>Tue, 07 Jan 2014 21:07:08 +0000</pubDate>
      <dc:creator>Maesenko</dc:creator>
      <guid isPermaLink="false">3566@/discussions</guid>
      <description><![CDATA[So, I went in search of a list of textile coding and was directed to Wikipedia.  I found a list there of groups and/or sites that use Textile, only to find that Obsidian Portal was not there.  I added it to the list, but I found that the link led to nowhere!  In fact, the only other references I came across on the whole of Wikipedia was from the ENnie awards listings.<br />
<br />
Does anybody out there want to help create the Obsidian Portal Wikipedia page?<br />
<br />
_~Mae_<br />
"Whispers in Tamris":https://whispers-in-tamris.obsidianportal.com/]]></description>
   </item>
   <item>
      <title>BBC documentary "Skill, stamina and luck" on fighting fantasy gamebooks</title>
      <link>https://forum.obsidianportal.com/discussion/4206/bbc-documentary-skill-stamina-and-luck-on-fighting-fantasy-gamebooks</link>
      <pubDate>Wed, 09 Mar 2016 07:04:21 +0000</pubDate>
      <dc:creator>andreww382</dc:creator>
      <guid isPermaLink="false">4206@/discussions</guid>
      <description><![CDATA[Saw this on Facebook.<br />
<br />
A documentary by the BBC on fighting fantasy gamebooks which started with The Warlock of Firetop Mountain by Steve Jackson (the brit one, not the US designer of GURPs, Car Wars, GEV/Ogre, yadda yadda), and Ian Livingston who went on to found Games Workshop (creator of blood bowl, warhammer, warhammer 40k, yadda).<br />
<br />
Here's the "documentary link":http://www.bbc.co.uk/programmes/b071h083]]></description>
   </item>
   <item>
      <title>Session 0</title>
      <link>https://forum.obsidianportal.com/discussion/4184/session-0</link>
      <pubDate>Wed, 17 Feb 2016 06:47:18 +0000</pubDate>
      <dc:creator>ketherian</dc:creator>
      <guid isPermaLink="false">4184@/discussions</guid>
      <description><![CDATA[Hi all.<br />
<br />
So, in surfing the net (as I am want to do), I came across a new gaming term: "Session 0".<br />
It took a bit of digging, but this seems to be the new nomenclature for a "Pre-game" (as we old foggies called it). I've always done a pre-game with my campaigns. I try to gather the players together, get them enough information to understand the world they'll be playing in and help them figure out how the party fits together and in the world. I'm rather surprised this is treated as a new idea (by some of the article's I've read at least) and find it even stranger that some seem to see this as a way to limit player's potential characters. <br />
<br />
So, I'm curious. Do you run a Session 0? <br />
Can it be lethal (a la old-school Traveller)? <br />
What are your goals as a GM in a Session 0? <br />
As a player, have you ever been through a Session 0? If so, what was your opinion of it.<br />
<br />
---<br />
Ketherian<br />
"Signs &amp; Portents":http://swtwc.obsidianportal.com]]></description>
   </item>
   <item>
      <title>Show off your campaign?</title>
      <link>https://forum.obsidianportal.com/discussion/4198/show-off-your-campaign</link>
      <pubDate>Sun, 28 Feb 2016 11:34:23 +0000</pubDate>
      <dc:creator>Vishera</dc:creator>
      <guid isPermaLink="false">4198@/discussions</guid>
      <description><![CDATA[Is there a certain thread for showing off our campaigns or do we just hope someone comes along and sees it? I was just curious, thanks!<br />
<br />
<br />
<br />
<br />
<br />
<br />
DM of "Rage Of Demons: Out of the Abyss":https://rod-oota.obsidianportal.com/]]></description>
   </item>
   <item>
      <title>Those Things You Aren't Supposed To Discuss</title>
      <link>https://forum.obsidianportal.com/discussion/4150/those-things-you-aren-t-supposed-to-discuss</link>
      <pubDate>Mon, 25 Jan 2016 09:05:18 +0000</pubDate>
      <dc:creator>Tau_Cetacean</dc:creator>
      <guid isPermaLink="false">4150@/discussions</guid>
      <description><![CDATA["There are three things I have learned never to discuss with people: religion, politics, and the Great Pumpkin." - Linus van Pelt<br />
<br />
Short version: my sci-fi campaign is still private, but contains a lot of geopolitics (cause that's one of my interests... and I don't want to wind up with very "shallow" geopolitics... e.g. read a sci-fi book by a well-known author that was like "Mercurians are all hot-headed because they are close to the Sun" which made me eye roll... like I want something more in the vein of "Mercury was colonized by {{x, y, z demographic groups}} in {{year}} because {{reasons}}")<br />
<br />
I also want to figure out a plausible "muddle through" pathway through our current situations (Global Warming, a Rising China and the Thucydides Trap, Second Cold War with Russia, signs of an imploding European Union, emergence of totally antibiotic-resistant pathogens etc.) to where I can plausibly get to an interplanetary / interstellar scoped human / transhuman / post-human society<br />
<br />
Since getting my wiki to a place where I feel comfortable sharing is still a year or two away... contemplating just articulating some of my questions outside of the sort of solipsistic confines of my wiki-writing <br />
<br />
TL,DR: would people be okay with me posting political questions here? (keeping it to just this one thread, trying to be objective / civil... this is not about "what I want to happen" but "what is the most plausible scenario of what could happen")  or would that be too risky / break the forums / community?]]></description>
   </item>
   <item>
      <title>Campaign Backup Splitter</title>
      <link>https://forum.obsidianportal.com/discussion/4160/campaign-backup-splitter</link>
      <pubDate>Sun, 31 Jan 2016 18:32:28 +0000</pubDate>
      <dc:creator>ChainsawXIV</dc:creator>
      <guid isPermaLink="false">4160@/discussions</guid>
      <description><![CDATA[In "another thread":http://forums.obsidianportal.com/comments.php?DiscussionID=4159&amp;page=1, people wanted a way to get a backup of their campaign in a format where each page was its own file, instead of as one huge XML. That sounded like a fun little project, so I "whipped up a tool":http://tools.omnichron.net/splitter/ that will take your campaign backup XML (from the zip download on your campaign's Advanced setup tab) and break it out into files by page for you.<br />
<br />
It's pretty bare bones, and doesn't give any feedback if there's a problem of some kind, but it's what I could put together in an hour, and it got the job done with my test cases at least. Try it out, and let me know if you run in to any issues.]]></description>
   </item>
   <item>
      <title>DungeonMasterLoki Returns with Planescape: The Infinity Arc</title>
      <link>https://forum.obsidianportal.com/discussion/4189/dungeonmasterloki-returns-with-planescape-the-infinity-arc</link>
      <pubDate>Sat, 20 Feb 2016 16:41:40 +0000</pubDate>
      <dc:creator>Dungeon_Master_Loki</dc:creator>
      <guid isPermaLink="false">4189@/discussions</guid>
      <description><![CDATA[Well, I've been away for awhile but now I'm back. It's been a long year, one free of games except the occasional one-shot due to my publication schedule, but that ends now. Since things seem to have stabilized over here a bit I'm using OP for the newest game. I've only just really started building it out but you can check out the early view now at https://planejammer-the-infinity-arc.obsidianportal.com/<br />
<br />
I'll hop in and be more social soon, I've got one more book to complete for Savage Mojo and then my schedule frees up significantly! <br />
<br />
Hope a lot of the old faces are still around....<br />
<br />
-DungeonMasterLoki]]></description>
   </item>
   <item>
      <title>Fudging Rolls</title>
      <link>https://forum.obsidianportal.com/discussion/4176/fudging-rolls</link>
      <pubDate>Thu, 11 Feb 2016 09:32:57 +0000</pubDate>
      <dc:creator>Lxcharon</dc:creator>
      <guid isPermaLink="false">4176@/discussions</guid>
      <description><![CDATA[So I try to shy away from making topics here that are popular on Enworld (assuming that like me most of you are also on Enworld) But their fudging rolls discussion is completely out of hand. (as I also believe most of their topics tend to get out of hand there)<br />
<br />
Aaaaanyway...<br />
<br />
What's your opinion on fudging rolls? Both as a GM and as a Player?<br />
<br />
I fudge rolls... sometimes quite often. I always try to make the best story and have the most fun with my players. I have had players die on me, of course, from vicious traps, stupid decisions and powerful bosses, but never from a band of goblins. I just don't think that lends to a fun play experience or a good story. Though I don't think most of my players know I fudge rolls, so they still feel like they could die when facing a lowly pack of wolves. <br />
<br />
I don't have much of a opinion from the players side being as I can count the times I've been a player on one hand.]]></description>
   </item>
   <item>
      <title>Cheating</title>
      <link>https://forum.obsidianportal.com/discussion/2361/cheating</link>
      <pubDate>Mon, 23 Jan 2012 17:23:53 +0000</pubDate>
      <dc:creator>Baalshamon</dc:creator>
      <guid isPermaLink="false">2361@/discussions</guid>
      <description><![CDATA[Do any GM's cheat for their characters? I mean when the character that your player is so attached to, he might break down and cry if he died, do you cheat to allow him to survive a lethal attack? Or do you ever cheat to keep an enemy alive longer because the players wiped it out to quickly? <br />
<br />
On the flip side do you ever catch your players cheating at dice rolls? What do you do about it? I had a player not long ago turn on the party. He should have died about four rounds into the combat but cheated and stayed alive for ten and only died after he killed another player. This guy doesnt play with our group anymore, but it makes me think about other games and I wonder how often it happens in your games?]]></description>
   </item>
   <item>
      <title>Abandonware for Fighting Fantasy-type gamebooks</title>
      <link>https://forum.obsidianportal.com/discussion/4175/abandonware-for-fighting-fantasy-type-gamebooks</link>
      <pubDate>Tue, 09 Feb 2016 19:40:25 +0000</pubDate>
      <dc:creator>andreww382</dc:creator>
      <guid isPermaLink="false">4175@/discussions</guid>
      <description><![CDATA[So if you grew up in the 70s/80s, you might have come across "Choose Your Own Adventure" or "Fighting Fantasy" books.<br />
<br />
If this is new to you, these are interactive books where you are a section, then reach a decision point at the end of the chapter (eg: Free the witch, or kill the witch), then turn to a new section to find out what happened next.<br />
<br />
The more complex books, specifically the Fighting Fantasy series by Steve Jackson (I believe this is the British guy, not the GURPs/Ogre/GEV/Car Wars/Munchkin Steve Jackson) and Ian Livingston. They went on to found Games Workshop, which publishes all the Warhammer stuff, Blood Bowl, Chaos Marauders card game, yadda yadda.<br />
<br />
-<br />
Anyway, I was doing some research for a project, trying to find JH Brennan's Grailquest, where you play Pip, a stableboy, who comes into possession of Excalibur Junior, then goes to fight the antagonists in a Camelot/King Arthur type setting.<br />
<br />
Since the stuff was published in the 1980s, it is mainly out of print, so I managed to find some scanned copies online.<br />
<br />
I also came across some middle earth role playing, marvel super heroes gamebooks/game novels (these are not RPGs).<br />
<br />
You can take a peek at "abandonia's gamebook section":http://www.abandonia.com/en/gamebooks if you might need some inspiration for campaigns, plots, etc.<br />
<br />
The Grailquest series is fairly British in that it doesn't take itself too seriously, pokes fun at RPGs, and gamebooks.<br />
<br />
The POV is pretty cool too, with a "Hey there, you, reading this spellbook. I'm Merlin" style to it.<br />
<br />
-<br />
Check it out and do you like these books? hate them?<br />
Remind you of your childhood 30 years ago?]]></description>
   </item>
   <item>
      <title>[Blog] Our first Thursday Feature</title>
      <link>https://forum.obsidianportal.com/discussion/4177/blog-our-first-thursday-feature</link>
      <pubDate>Thu, 11 Feb 2016 10:04:02 +0000</pubDate>
      <dc:creator>Kallak</dc:creator>
      <guid isPermaLink="false">4177@/discussions</guid>
      <description><![CDATA[In case you weren't paying attention in recent days, the Obsidian Portal Blog "Words In The Dark":http://blog.obsidianportal.com/ was converted over into one of the growing number of user-driven initiatives on the site. Since then, we've been working behind the scenes to gear up for a new weekly publication schedule. I'm happy to announce that our first Thursday Feature is now live on the Blog, and comes to you from one of OP's best: The one, the only "ChainsawXIV":https://www.obsidianportal.com/profile/ChainsawXIV!<br />
<br />
So please stop by and check out his article "You Got Gaming In My Anime":http://blog.obsidianportal.com/you-got-gaming-in-my-anime/, and keep an eye out each Thursday for what's coming next.<br />
<br />
- - - - - <br />
<br />
As someone who has never been much of an "anime guy", I'm definitely more curious now about checking some of these out and looking for my favorite gamer archetypes. Thoughts? Comments? We'd love to hear from  you!]]></description>
   </item>
   <item>
      <title>Favorite / Most-hated Creatures and Foes</title>
      <link>https://forum.obsidianportal.com/discussion/4174/favorite-most-hated-creatures-and-foes</link>
      <pubDate>Mon, 08 Feb 2016 22:04:28 +0000</pubDate>
      <dc:creator>Maesenko</dc:creator>
      <guid isPermaLink="false">4174@/discussions</guid>
      <description><![CDATA[So from a GM's point of view, what creatures or enemies do you most like to use, and which ones do you hate to use?<br />
<br />
And from a player's point of view, what creatures do you like to see headed your way, and which ones do you most dread?]]></description>
   </item>
   <item>
      <title>Tucker's Kobolds</title>
      <link>https://forum.obsidianportal.com/discussion/4167/tucker-s-kobolds</link>
      <pubDate>Thu, 04 Feb 2016 11:46:22 +0000</pubDate>
      <dc:creator>Tau_Cetacean</dc:creator>
      <guid isPermaLink="false">4167@/discussions</guid>
      <description><![CDATA[Tucker's Kobolds were mentioned in another thread<br />
<br />
For those who do not know this piece of D&amp;D legend:<br />
http://www.tuckerskobolds.com/<br />
<br />
While the article and concept were great, I've always felt a little sad it was just a short article, and not, like, a dungeon module... so, I'd like to put out a call: anyone interested in collaborating on a mega-dungeon that involves Tucker's Kobolds?  I feel like this is something ripe for crowd sourcing... like, multiple sadistic bastards need to get together and spitball all the things these guys would do<br />
<br />
only parameters I am set on:<br />
1) it has to be kobolds, like, yeah, the article specifically makes the point Tucker's Kobolds don't have to be Kobolds to be Tucker's Kobolds, but in the spirit of homage, they should be kobolds<br />
2) it has to be on the first level of a multi-level dungeon (and so people not interested in Tucker's Kobolds per se can contribute)<br />
3) open source / share alike (e.g. anyone who contributes is free to use the final product), so it shouldn't be tied to anyone's D&amp;D campaign specifically<br />
<br />
parameter I am sort of set on:<br />
4) I'm a holdover and stick to 3.5rd edition... I'm told Pathfinder is quite similar... but definitely there should be a consensus on what edition we're using... or a dedication to offering side-by-side translations for things like stat blocks, so it can be compatible for different editions?<br />
5) thinking about creating a public campaign here on OP to host this... but open to other suggestions for what the best platform for a collaborative mega-dungeon might be<br />
<br />
one of my inspirations for the collaborative dungeon idea is seeing people get together and expand the old 1st edition underdark modules:<br />
https://sites.google.com/site/deadgreyhawk/mappingthedepths]]></description>
   </item>
   <item>
      <title>Your Proudest Moment</title>
      <link>https://forum.obsidianportal.com/discussion/4158/your-proudest-moment</link>
      <pubDate>Sun, 31 Jan 2016 09:54:42 +0000</pubDate>
      <dc:creator>Lxcharon</dc:creator>
      <guid isPermaLink="false">4158@/discussions</guid>
      <description><![CDATA[What is your proudest, or favorite moment as a GM or Player? What event, adventure, character or twist made everyone gasp? Kept them talking for weeks to come? What gaming memories to you reminisce on, or try to replicate again in your games?<br />
<br />
I once had my players launch into a long debate on whether or not to kill children when they were hired to exterminate a thieves guild which they only found out were all kids once finding their hideout. The argument ended when one of my more brash players jumped through the window and swung down on a chandelier, murdering children left and right. They still mention that event to this day. (some positively, some negatively) and I love how strongly they still feel about it.]]></description>
   </item>
   <item>
      <title>The Rubicon is in sight!</title>
      <link>https://forum.obsidianportal.com/discussion/4146/the-rubicon-is-in-sight</link>
      <pubDate>Fri, 22 Jan 2016 13:12:09 +0000</pubDate>
      <dc:creator>twiggyleaf</dc:creator>
      <guid isPermaLink="false">4146@/discussions</guid>
      <description><![CDATA[What does that mean? <br />
Y'all will probably know I can consider myself an OP veteran by now.  There are older members and I respectfully bow to their venerated status.<br />
"We came, we saw, we conquered," I hear people say.<br />
But those REFORGE Celts certainly rocked the empire somewhat.<br />
In war, we all suffer pain and indignity.  Sure!<br />
But let us set our sights on that great City across the river.<br />
<br />
Many thanks to Alex for bridging the gap.<br />
I am in utter reverence of the evident resolve of Andrew Wee.<br />
It was slow in coming, but I feel (and REALLY feel) he is now totally with us.<br />
<br />
We have suffered.  But let us now cut that suffering from our memory.<br />
Things will never be as they were.  But they can be better.  Much better.<br />
Let us make it so!<br />
<br />
Let Obsidian Portal flourish!<br />
Please pledge your support.....<br />
<br />
twiggyleaf<br />
CURRENT CAMPAIGN: "Mysteria":http://www.obsidianportal.com/campaigns/mysteria - set in Wolfgang Baur’s MIDGARD.<br />
Previous CotM Aug 2012: "Shimring":http://www.obsidianportal.com/campaigns/shimring]]></description>
   </item>
   <item>
      <title>Core Features</title>
      <link>https://forum.obsidianportal.com/discussion/4101/core-features</link>
      <pubDate>Tue, 08 Dec 2015 14:06:17 +0000</pubDate>
      <dc:creator>Basileus</dc:creator>
      <guid isPermaLink="false">4101@/discussions</guid>
      <description><![CDATA[This question is open to everyone, of course, but I'm particularly interested in hearing from those who have been using Obsidian Portal for some time and/or have run campaigns successfully here.<br />
<br />
At a high level, what are the core features that make Obsidian Portal a useful/essential tool or community for you?<br />
<br />
For example:<br />
<br />
*Campaign-specific*<br />
Wiki<br />
Calendar<br />
Blog (adventure log)<br />
Forums<br />
Email notifications/reminders<br />
<br />
*Site-wide*<br />
Campaign search (geographic most important? or by other criteria?)<br />
Campaign of the month<br />
Community forums]]></description>
   </item>
   <item>
      <title>Designing Music</title>
      <link>https://forum.obsidianportal.com/discussion/4152/designing-music</link>
      <pubDate>Tue, 26 Jan 2016 14:04:12 +0000</pubDate>
      <dc:creator>Keryth987</dc:creator>
      <guid isPermaLink="false">4152@/discussions</guid>
      <description><![CDATA[So, while I'm working on my various campaigns, Shadows being the most obvious one, I tend to have music playing in the bakground. Am I the only one who does this? Some prefer total silence while they are creating?<br />
And if you do  have music going, what type? Or least some titles.<br />
Me? I tend to run a YouTube Playlist I've got. It's pretty eclectic and includes everything <br />
Republica "Ready to Go" <br />
Ray Charles "That's What I Say" <br />
Elvis Presley "Rubberneckin"<br />
Ram Jam "Black Betty"<br />
Alex Gaudino and Crystal Waters "Destination Calabria"<br />
Chic "I'll Be There"<br />
Nickelback "She Keeps Me Up"<br />
Archive  "Bullets"<br />
Britney Spears "Toxic"<br />
<br />
Yea, like I said, eclectic<br />
Keelah Se'lai,<br />
Keryth<br />
"Shadows Over New York":http://www.obsidianportal.com/campaigns/shadows-over-new-york<br />
"2013 Campaign of The Year":http://blog.obsidianportal.com/2013-coty-shadows-over-new-york/<br />
"Campaign of the Month July 2013":http://blog.obsidianportal.com/shadows-over-new-york-julys-campaign-of-the-month/]]></description>
   </item>
   <item>
      <title>Favorite Google Fonts</title>
      <link>https://forum.obsidianportal.com/discussion/4155/favorite-google-fonts</link>
      <pubDate>Thu, 28 Jan 2016 19:51:19 +0000</pubDate>
      <dc:creator>Lxcharon</dc:creator>
      <guid isPermaLink="false">4155@/discussions</guid>
      <description><![CDATA[What google fonts do you use in your campaign? What are your favorite google fonts? What are your favorite fonts in general? (please no papyrus, I beg of you) I've always been a georgia guy myself, I love those o's.]]></description>
   </item>
   <item>
      <title>"Scabbards EVERYWHERE!" - Managing Carried Items</title>
      <link>https://forum.obsidianportal.com/discussion/1628/scabbards-everywhere-managing-carried-items</link>
      <pubDate>Mon, 22 Nov 2010 20:17:15 +0000</pubDate>
      <dc:creator>gnunn</dc:creator>
      <guid isPermaLink="false">1628@/discussions</guid>
      <description><![CDATA[So, my PCs are starting to get into higher levels, and as such have begun to accumulate copious amounts of loot. This has caused me to become more concerned about tracking &amp;/or making sure they track that loot.<br />
<br />
I pose the following questions to my fellow GMs:<br />
1. How concerned/strict are you about your players loot tracking? Do you limit the number of weapons they can have on their person or do you run a Goldeneye-style, "I have a rocket launcher, machine gun &amp; 12 pistols in my pocket" sort of game?<br />
2. What methods do you use to keep track of loot &amp; gear<br />
3. Whose responsibility is it to track these things in your game, you? your players? 1 record keeping player?<br />
<br />
In my game, we currently have a couple house rules related to loot &amp; carrying capacity:<br />
1. Magical carrying spaces like a Bag of Holding or Heward's Hand Haversack are limited only in terms of weight. Trying to puzzle piece in all of the stuff that goes in there is just not fun.<br />
2. Each player is limited to two belt pouches, each of which can hold up to 5 potions or grenade-like weapons.<br />
3. Wearing a full backpack (not a haversack) automatically causes your movement to be restricted as though under medium encumberance. (backpacks are awkward, regardless of how full they are. While this awkwardness wont really affect someone in full plate, it will sure inhibit a monk's ability to backflip past an enemy.)<br />
<br />
I am also in the process of adding a couple new elements that I should have thought of a LONG time ago.<br />
1. Unique ID numbers for each item found. These numbers use a decimal system, so the first number is the average party level when it was found, and the second is the item number. (e.g. "9.3 scroll" would be a scroll found when the party was level 9) I am currently building a spreadsheet that will key each item to it's number and which will hopefully make it easier when someone says, "Hey I have this flask of unusual liquid written on my sheet. I don't know how long it's been there, but we haven't identified it yet. do you know what it is?" With the sheet, they can just give me the item number and I'll be able to ID it without poring over past session notes for possibilities.<br />
2. I found a huge stack of notecards at home, and am considering using them to help players better track their stored items. My thought is to treat each card as a storage space - belt pouch, backpack, haversack main pocket etc. - on which players can write their items in hopes of doing away with some of the ambiguity about exactly WHERE someone is stowing the +2 flaming greataxe they just found without forcing them to actually do more writing of things down.]]></description>
   </item>
   </channel>
</rss>