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ChainsawXIV
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ChainsawXIV
in
D&D4e Character sheet template
June 2010
edited June 2010
I am working on the DCS for 4th Ed (I've been a bit busy recently, but it will get done), but to answer the actual question: Sure, be my guest! In hind sight, it would have been nice to use the same XML setup for the character sheet tool that's used…
ChainsawXIV
in
Help with Code
June 2010
I haven't worked with videos on here at all, but I can tell you that putting textile code inside regular HTML has proven a bit flaky in the past. To start, I'd suggest making sure there are blank lines above and below the textile code (which shouldn…
ChainsawXIV
in
Help with Code
June 2010
Try "this one":http://omnichron.net/external/layout_fix_01.txt. It should look like "this":http://www.obsidianportal.com/campaign/chainsawxiv-test-campaign/wikis/test. There were several issues there - the main one being that the forum converted all…
ChainsawXIV
in
Help with Code
June 2010
The code should work even without the tabs and line breaks, it's just kinda hard to read that way. "Here's what it should look like, all formatted up.":http://omnichron.net/external/layout.txt If you run into any snags, or need anything explained, j…
ChainsawXIV
in
Help with Code
June 2010
edited June 2010
Centering things vertically in HTML has always been a bit of a hastle, but this is entirely possible with a little creative use of tables. Here's the framework of the code: bq. Minotaurs embody the tension... …
ChainsawXIV
in
Help with Code
June 2010
Sorry for the delay on getting back to you on this. Yes, this is entirely doable with some HTML, but I've got another question or two before I suggest a solution: Where do you want the second image to line up vertically (a certain distance from the …
ChainsawXIV
in
Help with Code
June 2010
That depends on where you want it vertically. Could you draw a box or something like that on the screen shot where you want it to end up? Also useful would be knowing what you want to see on the right hand side of the page in the end, next to the bo…
ChainsawXIV
in
Dynamic Character Sheets
June 2010
edited June 2010
One of my fellow Exalted players brought a bug to my attention, which seems to be with the system itself. Here are the reproduction steps: 1. Edit an existing, saved character which has _never_ had a DST before 2. Select a DST from the dropdown,…
ChainsawXIV
in
Dynamic Character Sheets
June 2010
edited June 2010
You could certainly do what you're describing Hewhocutsdown, if you're sufficiently familiar with javascript. I'd rate it as a fairly advanced undertaking however. There are a number of ways you mite choose to present this, but they basically come d…
ChainsawXIV
in
Dynamic Character Sheets
June 2010
edited June 2010
Not a convenient one, unfortunately. At least as currently written. If the core script were rewritten to use that as a method instead of a property, you could install a function there (that detected classes or some such), but that would be on Micah'…
ChainsawXIV
in
Dynamic Character Sheets
June 2010
For the skills list, I'd suggest using something like the list control I added for my Exalted sheet, which allows you to add, remove, and order things on the fly. I can show you how to use that if you'd like. For the edit message, you can set the…
ChainsawXIV
in
Dynamic Character Sheets
June 2010
For pixel width, I think we just got it by tryle and error. 730px width seems about right, in my experiance. For the magic/resonance field, I'd suggest doing something like, "_Magic/Resonance: _" to cover both in one field. If you wanted, you cou…
ChainsawXIV
in
Dynamic Character Sheets
June 2010
While I could certainly build it in on my own, I think it would be a cool feature to offer as officially supported for less technically inclined sheet creators.
ChainsawXIV
in
Dynamic Character Sheets
June 2010
On the totally non-critical end of the spectrum, it just occurred to me that it mite be cool to have a skin option for sheets, that uses either an alternate style sheet, or an alternate slug (so the one style sheet can contain styles for various ski…
ChainsawXIV
in
How do I add images to my Gallery?
June 2010
How odd. You could try "reporting it as a bug":http://forums.obsidianportal.com/comments.php?DiscussionID=1147&page=1 to the OP admins, but I'd also suggest checking the firewall and security settings on your own machine and network. It's possib…
ChainsawXIV
in
Dynamic Character Sheets for Popular Systems
May 2010
As the other system I actively play besides Exalted, D&D 4th Edition was next on my personal hit list, so I'll take a swing at that if there are no complaints.
ChainsawXIV
in
How do I add images to my Gallery?
May 2010
It will make it much easier to figure out what the problem is if you can post the exact text of the error message you're receiving, and a description of when exactly in the process it appears (Example: "After I click the submit button."). It may als…
ChainsawXIV
in
Citing 2E PHB for tables
May 2010
I might include the page references as well as what Jim suggested. Not so much for any legal reason (attributing the thing is polite, but doesn't change the original author's rights), but for simple ease of reference. A table will frequently require…
ChainsawXIV
in
How to Update Map Graphics?
May 2010
As far as I'm aware, there isn't a way to do this. Sorry. :(
ChainsawXIV
in
Image "lightbox" possible on wiki?
May 2010
The HTML and JavaScript side of that kind of setup is pretty cake, I can tell you that much. The main challenge would probably be hooking it up to textile, but I've got no clue how big a deal that would be. It would definitely be cool to have.
ChainsawXIV
in
Dynamic Character Sheets
May 2010
Check boxes should be cake, really. I set up an image based equivalent (the favored ability pips next to the abilities in my sheet), and it was totally painless. Complex object storage would be ideal for multi-field rows, in my opinion. In particul…
ChainsawXIV
in
Problems with ratings - official thread
May 2010
I'd tend to agree, and for what it's worth, that's essentially what the existing 'favorite' system is.
ChainsawXIV
in
Dynamic Character Sheets
May 2010
edited May 2010
I support this as a generalized, under the hood solution to storing lists. This should be simple enough if you're dealing with single fields, where each list item is a single value, and only somewhat more complex if you want to have more than one - …
ChainsawXIV
in
Dynamic Character Sheets
May 2010
edited May 2010
Excellent! With the portrait key in place, and the last few issues on my own list fixed, I think mine is all set as well. I've just submitted it through the system. Here's an "example character":http://www.obsidianportal.com/campaigns/chainsawxiv…
ChainsawXIV
in
Dynamic Character Sheets
May 2010
Can you share the class names (for the span, and the image tag itself) you're planning on using? I've got the spot framed in on my sheet, and just need to set the classes to match the standard.
ChainsawXIV
in
Dynamic Character Sheets
May 2010
What is the correct key to use for the portrait image? I tried copying the one out of the savage worlds sheet, but that doesn't seem to be it (though you can always paste an image tag in there...).
ChainsawXIV
in
Dynamic Character Sheets
May 2010
Sounds good. To clarify, the _readonly_ class isn't strictly necessary to make things work for me, but it makes things simpler. Take my Pips inputs for example. I've set them up to simply convert any given span with the proper class to a Pips inp…
ChainsawXIV
in
Dynamic Character Sheets
May 2010
Just wanted to note a couple of quick issues that aren't noted above. You may have addressed these already, but figured it wouldn't hurt to mention them just in case they'd got lost in the process. * You still have to create the character, save, …
ChainsawXIV
in
Dynamic Character Sheets
May 2010
I'm working on converting to the class based system now, and I've got it mostly working, but I've got a key question before I continue - will that no-jeditable class we discussed above make it in tonight? That would seriously simplify my life, as th…
ChainsawXIV
in
Dynamic Character Sheets
May 2010
Cool beans. I'll get it fixed up this evening then. :)
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ChainsawXIV
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