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Micah2
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Micah2
in
Dynamic Character Sheets
June 2010
For now, I'd say to use the technique that malfunction mentions for the different skins. The javascript should be fairly easy, and I'd guess that it's a fairly advanced feature that few DST authors would use. Still, I have to admit that it's a pr…
Micah2
in
Dynamic Character Sheets for Popular Systems
June 2010
Sounds good! Also, feel free to make further requests as to features/changes/enhancements. I still consider this a public beta, so we can still change things as necessary.
Micah2
in
Dynamic Character Sheets for Popular Systems
June 2010
Sure, go for it. I'm going to try and dissuade people from doubling up on the more popular systems. I wrote "a blog post":http://blog.obsidianportal.com/?p=598 detailing how I'd like to go about creating DSTs for the more popular systems. I saw that…
Micah2
in
Dynamic Character Sheets
May 2010
Malfunction, Yes, please send me the iframe doohickey. It sounds like a good idea. I like the idea of a shared code repository like you mention, but I'm worried about things getting out of sync. The only version that really matters is the one …
Micah2
in
Dynamic Character Sheets
May 2010
Pat, At this point, I'm not too worried. You bring up a good problem, and we'll have to solve it eventually, but some of this stuff will just need to be figured out as we go along. Even once we launch, I'm still going to consider the DSTs a beta …
Micah2
in
Dynamic Character Sheets
May 2010
We're not doing any kind of version control anymore, plus the HTML, JS, CSS "files" are actually stored in the database. The main impetus for this was so that DST authors could edit everything as they needed, as opposed to having to send things to m…
Micah2
in
Dynamic Character Sheets
May 2010
You should now be able to use DSTs on new characters, instead of having to save then re-edit. Let me know if there are any bugs.
Micah2
in
Dynamic Character Sheets
May 2010
Now you're set.
Micah2
in
Dynamic Character Sheets
May 2010
Maid has been approved, and I've made the approval system a little easier on myself, so I can get DSTs live much quicker.
Micah2
in
Dynamic Character Sheets
May 2010
Ha, it looks awesome! I think things may have broken due to unterminated divs and/or spans. Running the devkit version through the "w3c validator":http://validator.w3.org/ would be a good final step before pasting into the live site. I'll pull…
Micah2
in
Dynamic Character Sheets
May 2010
I'll take a look. Thanks!
Micah2
in
Problems with ratings - official thread
May 2010
I'll jump in here...First warning: I haven't read all the arguments. I've been super-busy with the dynamic character sheets and have pushed everything else aside. Right now I'm leaning toward removing the ratings altogether. I don't see it as add…
Micah2
in
Dynamic Character Sheets
May 2010
Checkbox support is in. I've also updated the tutorial and devkit to give an example.
Micah2
in
Dynamic Character Sheets
May 2010
Checkboxes are pretty easy, but I'm trying to add a solution that makes them dead-simple to do, even without javascript. My hope is to make it fairly easy to do a decent DST without knowing any javascript. I've been playing for a bit, and I think…
Micah2
in
Dynamic Character Sheets
May 2010
edited May 2010
My current thought about the above example is that I'm not sure if it's supposed to represent saving complex object values. For example, here's what I would expect to support with an array: {"feats" : ["Dodge", "Combat Reflexes"]} Huyderman's …
Micah2
in
Dynamic Character Sheets
May 2010
Huyderman, Interesting idea about the arrays. Like you say, it's definitely supported in the JSON, and I can store it on the backend pretty easily. We might not even need the dsf_array class, either. Perhaps it could just find all duplicate dsf_X…
Micah2
in
Dynamic Character Sheets
May 2010
Any bugs found? Problems with the sheets? Things I've forgotten?
Micah2
in
Dynamic Character Sheets
May 2010
Both Pat's and Chainsaw's sheets look totally sweet. This has turned out so awesome so far. templeorder - The devkit is mostly up to date, as is the tutorial. My best advice is to get a basic version working with the devkit, then bring it over to…
Micah2
in
Dynamic Character Sheets
May 2010
Things are looking pretty good. If there are any bug reports, let me know as soon as you find them. Let's spend a couple days making sure things look good, then we'll pull the trigger!
Micah2
in
Dynamic Character Sheets
May 2010
Sheet looks great Patrick! I'm just about to push the updates with the character image. Just add a span like so: it will insert an img tag with a class of _avatar_image_
Micah2
in
Dynamic Character Sheets
May 2010
I haven't added support for the avatar images yet. I'll see if I can do that today. Leave a spot for them in your sheets and they should automagically appear in the next day or so.
Micah2
in
Dynamic Character Sheets
May 2010
By the way, there are a couple layout issues with the Savage Worlds sheet, but I'll leave that to Patrick if he wants to fix it. It looks like a width issue, along with float.
Micah2
in
Dynamic Character Sheets
May 2010
I've gone ahead and approved the Savage Worlds DST by Patrick. Chainsaw: when you're ready, submit your DST and I'll approve it. Everything is still in beta, so we can take a couple days and make sure we're happy with everything. We're almost …
Micah2
in
Dynamic Character Sheets
May 2010
Deployed the latest code. You might get some emails about submitted DSTs as I play with the submission/approval system.
Micah2
in
Dynamic Character Sheets
May 2010
Also, I'm still not 100% clear on the necessity for the readonly fields, but I trust you know what you're doing. Just in case others misunderstand the purpose, I added this section to the tutorial: ===== *Readonly fields* If, for some reason, y…
Micah2
in
Dynamic Character Sheets
May 2010
Fixed the stylesheet/javascript not loading issue. If you put the class "readonly" on a dsf span, it will not be bound for editing with jeditable. I thought "readonly" fit a little better and matches with other similar HTML attributes. The app…
Micah2
in
Dynamic Character Sheets
May 2010
I'm going to work on the 2nd one (stylesheets and scripts when choosing a sheet), but I may punt on the first. It's a little more complicated than it sounds, and is not strictly necessary. I can fix it in the future.
Micah2
in
Dynamic Character Sheets
May 2010
Hold of for now. I'll try to update everything, including the not-editable stuff tomorrow night. I missed my window for tonight as I'm trying to finalize the newsletter for tomorrow.
Micah2
in
Dynamic Character Sheets
May 2010
I've updated the layout of the DST on the page so it shows at the top instead of the bottom. Essentially, only the dynamic sheet and the gm-only info are displayed and everything else is hidden. It really looks good. I'm so excited. I'll deploy that…
Micah2
in
Dynamic Character Sheets
May 2010
As hoped, switching to classes instead of ids was actually pretty simple. I'll update the tutorial and devkit, but the basic rule is this: # Take all the "ds_FIELDNAME" id fields and turn them into "dsf_FIELDNAME" classes. # Remove all the "ds_…
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Micah2
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January 2017
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