Items (and characters) need a lot of re-work to be more campaign specific. The original plan was for OP to be a giant character database. It turns out that campaign blogging was much more popular, so that's what we went with. Unfortunately, the system isn't designed for that :(
Anyways, to the point, we need to find a way to better link characters and items to specific campaigns. Once we figure that out, everything else will fall into place...
I can see a definite conflict between being a giant character/item database and being an online campaign workbook / adventure blog/wiki.
On one hand to be useful as a database to other GMs the information needs to be readily available, but if players are accessing the data then you need certain information to be hidden.
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Anyways, to the point, we need to find a way to better link characters and items to specific campaigns. Once we figure that out, everything else will fall into place...
On one hand to be useful as a database to other GMs the information needs to be readily available, but if players are accessing the data then you need certain information to be hidden.