Recurring calendar entry automation

thaen
thaen

Split out from here: https://forums.obsidianportal.com/discussion/comment/48670/#Comment_48670

One thing I'd love to see added/redesigned is recurring calendar entry automation. Something along the lines of pick a day of the week, a start time and end time, a location, a description, an end date for the recursion, and then check a box to set how often you'd like it to be built on the calendar (weekly, biweekly, monthly). Click build and viola, you just saved yourself from manually entering all of that info 52 times a year (or however often you play). It isn't flashy but it's convenient.

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Comments

  • thaen
    thaen
    Posts: 1,084

    @Abersade,

    I have PTSD from developing a recurring appointment feature in a medical system I worked on in the past. : ) It can get out of hand quite quickly and everyone wants their personal pet timeframe/recurrence included in the options. And the thing that really kills it is needing the ability to Delete/Edit the recurring appointments if a change is needed, or if only some of the appointments need to be deleted, and not all of them, or if past appointments need to stay as is, but future appointments should be Edited.

    So, I have a counter suggestion that I think will save members some time, and actually has a chance of getting done.

    On the "EDIT Event" screen, we could put a section that says something like "Duplicate this event to [DATE PICKER]" followed by a "Duplicate Event" button.

    (The Date Picker would default to one week from the current Event's date.)

    Then clicking the Duplicate Event button would create a copy of the Event on the selected date, and would drop you on the EDIT Event page for that newly created Event.

    So, if you wanted to create 12 weeks of weekly recurring Events, it would be 12 instances of "click the Duplicate Event button and wait for page refresh", and your mouse pointer would be able to stay in pretty much exactly the same spot to do that. If you wanted them to be bi-weekly, it would be a couple more clicks per Event to shift forward a week, but basically the same repeated procedure. (We might be able to try to glean what recurrence interval you were going for from the previous duplicate, and have the Date Picker default to that on the next EDIT Event, but I'm not sure about that.)

    Would that help with what you're trying to solve with this feature request?

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  • Abersade
    Abersade
    Posts: 422

    I mean, I guess that could work. To be clear, I'm not looking for a way to mass edit/delete events on the calendar, just something to post the initial events up. If we can get that far I'm happy to do the edits on my own, since editing calendar entries involves less field entries than creating them does.

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  • thaen
    thaen
    Posts: 1,084

    Alright, cool, we'll aim for this stripped down option, and see if it helps you or not.

    I see that you're not looking for a way to mass edit/delete, but mass delete/edit will be expected by other members that see the ability to add recurring appointments.

    For example, a GM might intend to run a recurring weekly Friday game for a whole year, creating 52 events with one button click. And then after the first game, it turns out that some of the Players would rather do Saturdays. So, now the GM has to do 51 edits or deletes. That won't be a happy GM. : )

    Obsidian Portal Developer

  • righteousdude
    righteousdude
    Posts: 1

    I was wondering about an annual recurring event to mark character and/or player birthdays, annniversaries, and the like.

  • Vanillabean
    Vanillabean
    Posts: 88

    Hey @righteousdude! Thanks so much for the idea, I'll make sure that's added to our list of recommendations. I could see that being a fun little addition to the game! 



    If anyone else is interested, please let us know- and share whatever other ideas you might have too! 

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