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madartiste
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madartiste
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Custom CSS Beta Discussion
October 2013
edited October 2013
@PurpleSteve: Sweet! I'm glad it helped someone. :) I actually got around to removing the arrow myself later, but then totally forgot to put the code in, so thanks! Your nav bar looks sweet - and the rest of the page too! I've also got some c…
madartiste
in
Reforged Campaigns
October 2013
Bondoid, that looks great!
madartiste
in
Reforged Campaigns
October 2013
Oh dag! I'd totally missed that campaign-member thing! *forehead slap* Well, now I feel silly, and you've saved my day!
madartiste
in
Reforged Campaigns
October 2013
BTW, Langy, I tried out the nth-child selector and I'm not sure it's going to work. It looks great if you're in a campaign you are a part of, but when you're not logged in, the dashboard li is missing and screws things up. I'll have to see if ther…
madartiste
in
Custom CSS Beta Discussion
October 2013
edited October 2013
So I figured out how to change the text of the navbar links. I have to warn you that it's not a pretty sight but it DOES work. You need to keep in mind that the nth-child number changes depending on whether you are a campaign member or not (since …
madartiste
in
Reforged Campaigns
October 2013
@Langy: I was hoping to avoid nth child shenanigans but you're right thst it would work. It's just kind of ugly... I'll give it a shot tomorrow and see how it goes. @Skidace: Wow! That's kind of an oversight there... I didn't make any change…
madartiste
in
Reforged Campaigns
October 2013
edited October 2013
I've got most of "Rise of Asmodeus":https://greyhawk-636-cy-the-rise-of-asmodeus.obsidianportal.com/ back in working order (though I want to tweak some font sizes and clean up a few things). It didn't take me as long as I feared. I managed to wran…
madartiste
in
Obsidian Portal Launch Feedback
October 2013
Can I also request putting in some kind of a class for each of the individual links in the navigation bar? Before each li (home, adventure-logs, characters, ect) had their own class, and it made it much easier to target them with CSS.
madartiste
in
Obsidian Portal Launch Feedback
October 2013
Any chance we'll get the ability to embed grooveshark links back? It used to work splendidly...
madartiste
in
Custom CSS Beta Discussion
October 2013
Baard, you are my new favorite person! Thanks!
madartiste
in
Custom CSS Beta Discussion
October 2013
edited October 2013
For folks who would like a horizontal set of nav links, I've got a start on some CSS for it. It's not perfect or super clean just yet, but it might give some folks a few ideas: /*Horizontal Navigation Bar*/ .nav-links li a {margin-right:15px;} …
madartiste
in
Custom CSS Beta Discussion
October 2013
I'm pretty sure I'll find another work around for change the text in the navbar. But at the moment: Anyone got a line on getting the nabar links to display inline? I seem to be struggling.
madartiste
in
[How To] Alternate Character Listing Layout via CSS
October 2013
Kallak, I'll be willing to help you fuss with it if you need some assistance (since I made heavy use of it on one of my campaigns)... once I get some of my other CSS wrangled.
madartiste
in
Reforging Update?
October 2013
Oooh. Man. This is... Gonna take a while...
madartiste
in
Reforging Update?
October 2013
That document sounds very helpful. I'm very much looking forward to it, and thanks for taking the time to put something like that together for us!
madartiste
in
Reforging Update?
October 2013
Thanks, SkidAce! I missed that one somehow!
madartiste
in
Featured Campaign of the Month
October 2013
Congrats, Tommy19!
madartiste
in
Reforging Update?
October 2013
Do we have some kind of idea of exactly *what* sorts of things they'll be breaking with the CSS? I mean, if they're just reorganizing some of the selectors, that's not so bad. But if they're going to make it so we can't change things we previously…
madartiste
in
COTM- January- Rise of Asmodeus
October 2013
Again, many thanks to all of you for your support! You folks are just amazing. It seems we've managed to get out of the Summer scheduling madness and are getting back on our normal rhythm of games, so expect more adventure logs and shenanigans. :)
madartiste
in
COTM- January- Rise of Asmodeus
September 2013
Awww, you guys are way too sweet! We've had a bit of a long break over the summer (vacations, kids, all kinds of crazy schedules), but hopefully we'll be back to our regularly scheduled sessions this weekend. Thank you again. It really means a l…
madartiste
in
Featured Campaign of the Month
May 2013
Horray! Congrats, Kettle! Absolutely deserved. :)
madartiste
in
Interactive Animated Map
May 2013
This is really cool. Nice work robertkety! And props to Gaaran as well!
madartiste
in
Text wrap and images and more!
May 2013
There's a way to do this natively with OP too. When you use the picture tool to insert a picture, just click on the black down arrow under the actions column all the way to the right of the picture you want to insert. You should get some options s…
madartiste
in
Grooveshark
May 2013
Oh man. That's a pretty fantastic use. :)
madartiste
in
Grooveshark
May 2013
edited May 2013
Try this: @@ The link you paste in will be the same one you get when you choose "share song" from the song's options on grooveshark. Just choose the copy option at the bottom of the dialogue box that pops up when you click "share song." This w…
madartiste
in
Map question
May 2013
For fog of war, I don't think so, Stephen. If you're one of the supporters, you could use Dynamic Lighting to achieve a similar effect, though.
madartiste
in
Map question
May 2013
Yeah, Roll20 is good for displaying maps -- especially if people are in different locations.
madartiste
in
Our Pathfinder Game
May 2013
It looks pretty darned good for the most part -- though I might suggest changing the default color of the links. That pale blue is kind of hard to read against the tan texture.
madartiste
in
Map question
May 2013
Stephen, there's definitely no "fog of war" for maps here on Obsidian Portal. If you want to reveal maps pieces at a time, you'd have to re-upload them or upload them one piece at a time, I think.
madartiste
in
Making Things Shinier...
May 2013
Well, just from a first glance, your wiki section is completely empty. You should at least swap out the default text for something personalized. I would also recommend trying to find portraits for all PCs and NPCs. Making them the default 256px X…
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